Monolith Soft’s Xenoblade Chronicles: Definitive Edition managed to dethrone Animal Crossing: New Horizons in terms of weekly sales, subsequently taking the number one spot in the UK chart.

The data is based on the sales figure derived from the revenue on the physical copy of Xenoblade Chronicles: Definitive Edition, not digital.

New Horizons’ Rise to the Top

Animal Crossing: New Horizon’s rise to the top is a phenomenal case that do not frequently happen in the industry. Reaching the 6th spot in terms of overall sales for the platform after just a few months since release, the feat is fast.

While popularity is one of the major causes of its propelling sales, we also know that there’s more to it than just appeal. The gross revenue is partly as a result of the coronavirus crisis that forced people to stay at home and play games.

Being a ‘chill’ game that appeals to both casual and serious gamers alike, the game saw a perfect opportunity during the ongoing crisis. Drawing primarily to the gameplay that significantly contrasts and balances out the ill happenings of the event.

And that is not to say that the game is amusing indeed. With players given the freedom to express their creativity. Subsequently giving rise to artistic creations that add layers of beauty to an otherwise simplistic game.

The ability to play with other players, too, when online, is also a substantial boon. Especially catering to players that were isolated from their peers or friends.

A Grand Entrance

However, as fun, as New Horizons is, it is still a game that is bound to get banal over time. Making even the most avid of players seeking other experiences, including the possibility of finding it in another game.

That game appears to be Xenoblade Chronicles: Definitive Edition, which is a revamped version of the original Wii title. The enhanced visual treatment makes for one of the game’s selling points. But the game is also great in many other places, too.

As a J-RPG, Definitive Edition employs a familiar appeal seen not only from the series it started. But also in other titles as well. Enough to draw much attention for extended periods of time.

Adding to that the side-quests, which number by almost a 100,000. A magnitude that demands more time to players in a manner unprecedented for a single-player title.

Overall, it, therefore, makes no wonder why Xenoblade Chronicles: Definitive Edition managed to make its way to UK’s top selling. At least, on the week of the game’s actual release.

Image used courtesy of Nintendo/YouTube Screenshot

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